25 maart 2022

Interview met Guntur Sandino, directeur CleVR B.V, in Change Inc: "Connecting people, business and ideas for a better future".

Link

May 26, 2021

CleVR's VR-CBT software receives the CE mark of quality as a medical device.

CleVR is proud to share that the VR-CBT (Virtual Reality Cognitive Behavioural Therapy) software has not only been scientifically validated (Evidence Based) as an effective medical device, but has now also received the CE mark of quality. The now also medically certified VR-CBT software can therefore be safely used as a medical device in (mental) healthcare.

As of May 26, 2021, new rules for medical devices will apply based on the Medical Instruments Regulation (MDR). A manufacturer may only offer a medical device on the market if it meets these legal requirements. Some products that were not previously covered by medical device regulations are now going to be. This also applies to the scientifically validated (Evidence Based) Virtual Reality treatment software from CleVR. Before May 26, 2021, a CE marking had to be affixed and a declaration of conformity drawn up. CleVR has successfully completed this process.

Another way to add something new through technology is to target interventions on automatic processes underlying criminal behaviour. In her research, Kip has therefore developed a mobile app aimed at automatic self-control training.

More info about CE certification of medical devices: Link

March 26, 2021

Treatment with technologies such as Virtual Reality (VR) and mobile apps reduces the chance that forensic psychiatric patients will make another mistake. That is what Hanneke Kip, who works at Transfore and is a PhD candidate at the University of Twente, states in her dissertation on which she obtained her doctorate on Friday 26 March 2021.

“Apps and VR add 'something really new' to the treatment that is impossible in standard conversations,” concludes Kip. “For example, VR can provide more emphasis on 'doing and experiencing' in a realistic environment instead of 'thinking and talking' in the treatment room. In addition, mobile apps can be used to address underlying mechanisms of behaviour, such as lack of self-control. That is an important predictor of criminal behaviour.”

VR promising

Kip calls the mobile apps and VR 'promising'. They can be a 'good addition' to standard treatments, she says. “By placing a patient in different virtual scenarios, such as an argument with a partner in a living room, or a busy park with threatening groups of people, the patient and the therapist immediately see how the patient reacts to these kinds of difficult situations. Also, the patient can realistically practice with skills that help him or her to deal with the difficult situations.

Mobile app focused on self-control of behaviour

Another way to add something new through technology is to target interventions on automatic processes underlying criminal behaviour. In her research, Kip has therefore developed a mobile app aimed at automatic self-control training.

Link

February 19, 2021

Roos Pot-Kolder obtained her doctorate with the predicate 'cum laude' at the VU Amsterdam for her dissertation ‟ 'Virtual Reality for research and treatment of psychosis'.

The thesis reports on two clinical research studies. The first study examined mechanisms of paranoid delusions, including the ecological validity of virtual social environments for eliciting paranoid thoughts and behaviour and the safety of use in relation to the occurrence of cyber sickness.

The second study was a randomized clinical trial investigating the effects of Virtual Reality-based cognitive behavioural therapy on paranoid thought, delusion, and social functioning.

Link

December 21, 2020

Thesis Stéphanie Klein Tuente: 'Understanding aggression and treating forensic psychiatric inpatients with Virtual Reality'. PhD research at the psychiatry department of the University Medical Centre Groningen (UMCG), in collaboration with Tilburg University, TU Delft, CleVR, and the Forensic Psychiatric Centres/Klinieken Dr. S. van Mesdag, De Kijvelanden, the Rooyse Wissel and the Pompestichting.

Many patients in Forensic Psychiatry Centres (FPC)have difficulty controlling their aggression. For example, aggression can be directed at fellow patients, staff, and/or objects. This not only has negative consequences for emotional and physical well-being, but also influences the progress of the treatment and the living environment in a Forensic Psychiatry Centre . The aim of the research in this thesis was to investigate the effectiveness of a new treatment, but also to improve knowledge about aggressive behaviour. Forensic psychiatric inpatients relatively often have poor impulse control and a poor conscience, and they quickly experience social situations as hostile. Our literature review showed that this tendency to interpret ambiguous social situations as hostile also occurs in non-aggressive forensic psychiatric inpatients and individuals in the general population. We also found that physical aggression by forensic psychiatric inpatients towards staff or belongings is often preceded by non- physical aggression, so that structured monitoring of aggression can contribute to the reduction of incidents. Currently, there are few effective treatments for aggression problems. That is why we have developed a Virtual Reality aggression prevention therapy (VRAPT). This thesis shows that the assessment, framing, monitoring and treatment of aggressive behaviour in forensic psychiatric inpatients is challenging, even with an innovative VR treatment. Unfortunately, the number of aggressive incidents did not decrease after VRAPT. However, the studied intervention was an important first step for the development of VR treatments in forensic psychiatry. This thesis shows that further steps are needed, fortunately the assessment of patients and therapists shows that there is support for this.

Postdoc research Stéphanie Klein Tuente VRAPT 2.0 takes place at the Regional Forensic Psychiatric Clinic Växjö (Sweden) in direct collaboration with Lund university, Center for Ethics, Law, and Mental Health, Gothenburg university, Karolinska Institute and University of Groningen (UMCG/UCP). There is broad international interest in joining the VRAPT 2.0 research.

Link

November 1, 2020

Chris Geraets: Social environments and mental health. Exploring new worlds with virtual reality. PhD research at the Department of Psychiatry and the BCN-BRAIN Institute of the University Medical Centre Groningen.

People who look through Virtual Reality (VR) glasses imagine themselves in a completely different world. But these computerized VR environments do evoke real psychological and physical responses such as fear, joy or tension. These reactions are comparable to reactions in real situations, and this makes VR very suitable for research and treatment of psychiatric disorders. In this dissertation, Geraets investigated how people behave in VR environments, and how this can be translated into psychiatric practice. Geraets investigated the effect of VR cognitive behavioural therapy for people with a psychotic disorder and patients with a social anxiety disorder. These patients practiced in the virtual environment with situations they avoided in the real world, such as a supermarket, cafe or bus. This form of therapy has been shown to work well and to be an effective treatment for reducing paranoia and social anxiety in everyday life.

Link

November 1, 2020

In the past weeks, 4 project consortia were told that they would start on November 1 with a feasibility study or a proof of concept of their product. The 4 projects were selected from 21 applications for the 2nd voucher round of the ZorgTech innovation programme. One of these selected applications was submitted by the project consortium consisting of the Rijndam Rehabilitation Centre, SenseGlove and CleVR. The SenseGlove is a glove that makes it possible to measure movements linked to a Virtual Reality (VR) application from CleVR. This should ensure that rehabilitation patients can practice more independently and gain more insight into their progression. In this way they can receive treatment and better therapy in a group at the same time. In addition, the consortium is investigating how they can offer this product at home in the future. This solution will shift the entire traditional care path and will therefore also have an effect on health insurers. Together with Rijndam Rehabilitation, the tech companies are developing a minimal viable product in the Medical Delta Living Lab Rehabilitation Technology.

August 8, 2020

Are you as a practitioner enthusiastic and curious about the use of VR? Are you curious about the latest state of affairs in the scientific field? Do you want to start, but are you not sure how? Or have you already gained experience that you would like to share with interested parties? Then register for the webinar 'Virtual Reality makes it real!' On 9 October, GGZ Delfland is organizing a webinar with lectures and workshops. Among other things, implementation, science, treatment in practice, technical developments and financing will be discussed.

A recording of the plenary part of the webinar "Virtual Reality makes it real" can be found under 'Media/Nederlands.

July 15, 2020

In collaboration with various institutions, CleVR has put together a Virtual Reality (VR) hygiene package. In addition to advice based on insights from the National Institute for Health and Environment (RIVM), the package offers a practical manual, disinfectants and replacement face interfaces for various Oculus VR glasses variants. All this makes it possible for both the client and the practitioner to safely perform (partial) VR (CBT) treatments.

October 11, 2019

On November 14, 2019, CleVR will be present with a stand at the 5th congress ‘With a view to treatment’ in the Postillion Hotel Utrecht Bunnik. The conference attendees are given the opportunity to be informed about the latest (technical) state of affairs with regard to the validated VR-CBT treatment software. One can also receive information about the status of current and upcoming scientific research with VR-CBT. This year's introductions and workshops focus on the theme 'Aggression'.

October 11, 2019

On 27 and 28 November 2019, CleVR will be present with a stand during the VGCt autumn conference 2019 'Work in progress, transition in treatment'. The conference attendees are given the opportunity to be informed about the latest (technical) state of affairs with regard to the validated VR-CBT treatment software. One can also receive information about the status of current and upcoming scientific research with VR-CBT.

March 29, 2019

On April 3, 4 and 5, CleVR will be present during the NVvP Spring Congress 2019 with the theme 'Psychiatry of the Future'. During those days, conference attendees can get acquainted with the latest developments in the field of validated dynamically interactive Virtual Reality (CBT) software. CleVR can be found at the GGZ Noord Holland Noord stand.

April 13, 2019

Master class Virtual Reality and CBT. How to use VR in cognitive behavioural therapy?

As a therapist for mental disorders, you want to provide good care. Virtual Reality (VR) can help you with that. Using VR, you take the client along in simulated worlds from the safety of the treatment room. Here he can learn safely and at his own pace. Do you want to know what is important for the implementation of VR in your organization? Do you want to experience and learn how to apply VR?

Link

November 29, 2018

CleVR will be present with a stand at the Basic GGZ Congress 2018 at the invitation of the Foundation for Quality in Basic GGZ.

October 2, 2018

Inaugural lecture Prof. dr. dr. Wim Veling
On Tuesday 2 October 2018 in the UMC in Groningen. Afterwards, Wim Veling, (adjunct) professor of Psychiatry, will deliver his inaugural lecture in the Academy Building of the University of Groningen, Broerstraat 5, 9712 CP Groningen. All this will be preceded by the Network Conference of the Early Psychosis Network 'Us and Them – the social context of psychosis'.

Link

September 22, 2018

CleVR is, at the invitation of the Fear, Coercion en Phobia Foundation (ADF Foundation), present with a stand at the Jubilee Congress 50 years ADF: Open about fear, open about coercion.

With the Virtual Reality (VR) worlds developed by CleVR, together with various Dutch Universities, patients can look up difficult situations. Under the guidance of the practitioner and in the safety and privacy of the consultation room, they step into the 'unsafe world'. The practitioner can monitor the virtual situation and adjust it where necessary. For example, situations can be repeated or made increasingly difficult. It is also possible to have a conversation with virtual persons. The practitioner can immediately respond to the patient's reaction. Even though the patient knows that it is not real, the patient feels he has really done it.

Elsbeth Zandee, GZ psychologist at GGZ Delfland, will give a lecture about her treatment experiences with VR under the title 'the power of images on feelings and thinking patterns, the use of Virtual Reality in the treatment of anxiety disorders'.

May 24, 2018

Together with Saskia Nijman, PhD candidate & Research Coordinator, GGZ Drenthe, Guntur Sandino, CEO of CleVR B.V. will give an interactive workshop entitled 'Virtual Reality, tackle your fears through an avatar'. All this in the context of the Silver Bullets Congress 2018 organized by de Zeeuwse Gronden 'psychiatry at home in society' on 24 May.

Letter to parliament on progress in e-health and healthcare innovation (2018)

Minister De Jonge (Ministry of Health, Welfare and Sports) informs the House of Representatives about the progress of e-health and the innovation of healthcare. On page 8, explicit attention is paid to the collaboration between GGZ Delfland and CleVR when it comes to the further development of VR-CBT in the effective treatment of various mental disorders.

Link

Apr 7, 2018

On Saturday April 7, CleVR, at the invitation of the National General Practitioners Association, will be present with a stand at the Innovation Square of the Association. All this in the context of the General Practitioner Fair 2018. The Dutch Healthcare Authority (NZa) recently awarded funding for an innovative healthcare performance Virtual Reality Cognitive Behavioural Therapy (VR-CBT) in the context of the policy rule 'Innovation for small-scale experiments'. VR-CBT will be reimbursed. General practitioners and practice nurses will have the opportunity to become acquainted with our validated dynamically interactive software for the treatment of mental disorders.